Here are nine interesting things to know about programming language

First Programming Language: – The first high-level programming language was Fortran (Formula Translation), developed by IBM in the 1950s for scientific and engineering calculations. It marked a significant shift from machine language and assembly language.

Esoteric Programming Languages: – There are esoteric programming languages designed as a joke or as a challenge rather than for practical use. Examples include Brainfuck, Whitespace (using only spaces and tabs), and INTERCAL (designed to be intentionally difficult).

Python Named After Monty Python: – Python, a widely used programming language, was named after the British comedy group Monty Python. Guido van Rossum, Python's creator, was a fan of the group and wanted a short, unique name for the language.

Whitespace Doesn't Matter in Python: – In Python, indentation is significant for code structure. The use of whitespace (indentation) replaces traditional braces or keywords. This makes Python code visually clean and readable.

Hello World in Many Languages: – The "Hello, World!" program is often the first program written by programmers learning a new language. There are countless variations, and some programming languages have shorter or more verbose ways of writing it.

Lisp's Parentheses: – Lisp, a language known for its powerful features, uses a large number of parentheses. The syntax is characterized by nested parentheses, and Lisp is often associated with the phrase "Lots of Irritating Silly Parentheses."

JavaScript's ECMAScript: – JavaScript, a key language for web development, is based on the ECMAScript standard. The name ECMAScript comes from the organization ECMA International, which manages the standardization. JavaScript is just one implementation of ECMAScript.

C# Pronounced "C-Sharp": – C# (pronounced "C-Sharp") is a programming language developed by Microsoft for building Windows applications. The "#" symbol in the name is a musical notation denoting that the written note should be made a half-step higher in pitch.

Punch Cards in Early Programming: – In the early days of programming, computer programs were often written on punch cards. Each line of code was represented by a series of holes punched in a card. Programmers had to submit decks of these cards for their programs to be run on the computer.

These interesting facts showcase the diversity, history, and quirks of programming languages. Programming languages have evolved significantly since their inception, and each has its unique features and design philosophies.